Ability Rarity 🔹| Common | Special | Rare | Epic | Legendary |
Common Abilities | ||||
Energy Bolt | 2 | A fast moving ball of energy | ||
Frost Missile | 4 | Freezes enemies in an area for 2.5 seconds | ||
Hasty Ground | 2 | Hastes ally bots in an area for 4 seconds | ||
Immobilize | 3 | Holds an enemy bot in place for 4 seconds | ||
Missile | 3 | Launches an explosive missile that deals damage to enemy bots in an area | ||
Shield | 3 | Prevents all incoming damage for a short duration | ||
Super Charge | 5 | Powers up a friendly bot, increasing their damage for 4 seconds | ||
Vortex | 5 | Sucks enemy bots into a vortex, holding them in place | ||
Special Abilities | ||||
Chaos Translocator | 2 | Teleports an ally to a random part of the arena | ||
Charge Field | 6 | All friendly bots in the area do more damage for 4 seconds | ||
Chilling Ground | 2 | Slows enemy bots in an area for 4 seconds | ||
Firewall | 4 | Creates a wall of fire that damages enemy bots caught in it | ||
Freeze | 3 | Freezes an enemy bot, stunning them for 2 seconds | ||
Goop | 2 | Throws a ball of slime that slows, damages and poisons enemy bots in a small area | ||
Gust | 3 | Pushes enemy bots in a specific direction | A must-have | |
Knockback Bolt | 2 | A fast ball of energy that knocks back enemies it hits | ||
Poison Bolt | 3 | A slow moving bolt of poison that poisons for longer the further it travels | ||
Speed Boost | 2 | Gives a friendly bot extra fast movement for 4 seconds | ||
Rare Abilities | ||||
Ball Lightning | 6 | Damages and stuns enemy bots in a line | ||
Barrier Wall | 3 | Drops a temporary barrier into the arena | ||
Charge Bolt | 2 | A slow moving bolt of energy that builds up strength as it travels | ||
Corrode | 3 | Lightly poisons an enemy bot for 30 seconds | ||
Frost Tower | 5 | Shoots frost spikes at the closest enemy in range. Frost spikes deal damage and greatly slow bots for 2 seconds | ||
Hack | 6 | Hack an enemy bot, tricking it into attacking its teammates for 4 seconds | ||
Hypercharge | 3 | Rapidly charges up a bot’s ultimate ability | ||
Icewall | 5 | Creates a wall of ice that freezes enemy bots caught in it | ||
Immobilize Field | 4 | Holds all enemy bots in an area for 3 seconds | ||
Knockback | 3 | Knocks back enemies in a radius | ||
Lightning Rod | 5 | Shoots lightning at a chosen enemy bot. Lightning bounces to nearby enemy bot. Lightning bounces to nearby enemy bots, dealing damage and stunning for 1 second. | ||
Poison Trail | 4 | Creates a line of poison that poisons enemy bots | ||
Proximity Translocator | 2 | Teleports the nearest ally to the specified location | ||
Snowball | 3 | A slow moving snowball that stuns the longer it travels | ||
Unstable Plasma | 5 | Builds up for 4 seconds then explodes for massive damage | ||
Epic Abilities | ||||
Chaos Boost | 3 | Randomly powers up a friendly bot, giving it double damage, a shield, or haste for a few seconds. | ||
Corrupted Bolt | 2 | A fast moving ball of energy that can hit both enemy and friendly bots | Corrupted bolt does more damage as it travels | |
Corrupted Flamefield | 4 | Deals damage over time to both enemy and friendly bots in an area | ||
Corrupted Missile | 3 | Launches an explosive missile that deals damage to both enemy and friendly bots in the area | ||
Deep Freeze | 4 | Freezes an enemy bot, stunning them for 5 seconds | ||
Explosive Proximity Translocator | 4 | Teleports the nearest ally to the specified location and damages nearby enemy bots | ||
FireStorm | 5 | Creates a wall of electric fire that initially stuns and then damages enemy bots caught in it. | Damage dealing version of Icewall | |
Gale | 4 | Pushes enemy bots in a specified direction and damages them | ||
Gravity surge | 3 | Briefly creates a black hole, pulling in nearby enemy bots and slowing them for 2.5 seconds | ||
Hack Missile | 6 | Launches a missile that hacks all bots in an area, turning them against each other for 3 seconds | ||
Hyperdrain | 3 | Rapidly drains a bot’s ultimate ability (duration: 3.5s) | ||
Particle Storm | 2 | Deals damage to all enemy bots near the target bot, for 6 seconds | ||
Poison Missile | 3 | Launches a poison missile that poisons enemy bots in an area for 4 seconds | ||
Poison Tower | 5 | Shoots poison balls at the closest enemy in range. Poison ball poisons bots for 3 seconds | ||
Shield Field | 4 | All friendly bots in the area get a shield which prevents all incoming damage for a short duration | Perfect for Melee grouping fights | |
Supercharged Chaos Translocator | 3 | Teleports an ally to a random part of the arena and increases their damage for 4 seconds | Often used on Bigshot/Mort after their ult trigger. Often called SCT | |
Team Translocator | 4 | Teleports all ally bots to a specified location | ||
Tornado Bolt | 4 | A slow moving tornado that lifts up bots and damages them more the further it travels | ||
Vanish | 3 | Gives a friendly bot stealth for up to 4s. When existing stealth bots gain double damage for 1s | DPS booster and protection | |
Vulnerability | 2 | Make an enemy take 50% more damage for 4 seconds | ||
Zap Tower | 6 | Shoots lightning at an enemy in range. Lightning bounces to nearby enemies, dealing damage and stunning for 1 second | ||
Legendary Abilities | ||||
Black Hole | 5 | Sucks nearby enemy bots into a black hole, holding them in place and draining their ultimate abilities. | ||
Glacier Path | 5 | Creates a long path of ice that freezes enemy bots caught in it | ||
Hack Bolt | 4 | A slow moving bolt that hacks its target for longer the further it travels | ||
Hypercharge Tower | 4 | Shoots energy at lowest ult charge nearby friendly bots. This energy charges those bots' ultimate abilities. | ||
Orbital Laser | 6 | Directs a powerful laser along a path, continuously damaging enemy bots under it |