They are special and challenging enemies that can be found throughout Botworld!
These Bosses are either tough Danger Zone gatekeepers or challenging milestones for your Codex’s progression
Giant bots that can appear as bosses on Danger Zones or as Contract objectives
All Mega Bots have 50% stun resistance and Hack immunity (Hack, Hack Missile and Virus)
Squishy boss with a really high melee damage output
Tips
You should avoid melee combat while facing Mega Slicer, his damage output is too high to be worth tanking
Tanky boss that deals moderate AoE melee damage
Tips
Even though his damage is on the lower side of Mega Bots, your squishy [Snipers]() and [Splashers]() won’t be able to endure his blows, so having tools to avoid his Multi-chain or to quickly take your bots out of his attack zone is essential when facing Mega Chainer
A toxic backline wiper
Tips
Mega Froggy is an elusive and tricky to deal with bot, but he’s not that intimidating once you disable his Poison Tank
The powerhouse of Mega Bots
Tips
Mega Pluggie is an all-rounder Mega Bot, altough his health isn’t that high he has melee damage reflection with Electric Shock, energy damage resistance, CC and AoE, making him one of the toughest Mega Bots around Botworld
Ps. Link can be made immune to Mega Pluggie’s attacks by using 4x Epic Energy Resistance boosters on top of his 40% Energy Resistance AI perk.
The ultimate melee counter
Tips
Although having low damage, Mega Frosty can be hard to deal with if you lack proper ranged attackers, since facing him with melee bots will be extremely difficult due to his powerfull CC abilities
The fastest and most eluvise Mega Bot
Tips
Although squishy, Mega Dunebug is really hard to deal with if you lack enough long range firepower since you won’t be able to keep him still for long
Ps. It might be tricky to use Pupil against him since Mega Dunebug will constantly roll around, reseting the laser’s damage progression
A squishy frost turret
Tips
Mega Icicool is an evasive mega bot that has plenty of slows to abuse, which means using non-CC immune Chasers and Brawlers isn’t a great idea. Even though he is squishy and his damage isn’t high for a mega bot, his ult can easily burst one of your melee bots if it lands right
A melee glass cannon
Tips
Mega Slash is really weak against “Hit and Run” strategies, since he has no tools to close the gap between him and your bots. Using Evaders will make facing him a walk in the park
Special bosses that appear roaming in specific maps, they can be either Super Bots or Unique Bandits and beating them will grant a Codex achievement
Super Bots have 50% stun resistance, Hack immunity (Hack, Hack Missile and Virus) and a fixed loadout
Unique Bandits have 6 bots in their loadout
Base level: 15
The first Super Bot you’ll face on your journey
Roams around: Great Desert (Route)
Bots:1x Mega Flamer, 1x Yanky
Tips
Super Flamer can be hard to deal with while you’re underleved, since his AoE damage will be quite punishing for weaker bots
Base level: 20
Roams around: Fall Grove (Route)
Bots: 2x Slicer, 2x Ram, 2x Longshot
Abilities: Tornado Bolt, Knockback, Gust, Charge Field
Tips
Base level: 22
Roams around: Saltwater Swamp (Route)
Bots: 2x Fork, 2x Thump, 2x Froggy
Abilities: Poison Trail, Hack, Immobilize Field, Vortex
Tips
Base level: 25
He hits hard from the start and will snowball in power as the battle drags on
Roams around: Parched Sea (Route)
Bots:1x Super K.O., 1x Halo
Tips
Super K.O. is quite bulky and hits really hard, so it’s not easily tanked
Base level: 30
The former strongest Roaming Boss
Roams around: Spore Woods (Route)
Bots: 1x Super Virus, 1x Fork, 1x K.O.
Tips
Super Virus isn’t the only threat in this fight, if you focus on him Fork will wipe out your Snipers and Splashers
Base level: 30
The strongest Roaming Boss
Roams around: Ashen Shore (Route)
Bots: to be added
Tips
Higher level Bosses are though to face, but there are some tricks you can use to chip their health away before actually facing them, making the fight much easier
There are several neutral hazards spread throughout Botworld, some are easy to use, others not so much, but here are some tips on how to use them effectively against most enemies.
Shockwave Generator is your most versatile tool
Its defensive applications are obvious, pushing enemies away and staggering them for a short period, but this Gadget can also be used offensively by pushing enemies into Landmines and Cleanerbots, or by locking them into Poison Clouds or in a Flamethrower’s line of fire
Bandit vs Flamethrower 320p (220kb)
Bandit vs Flamethrower 640p (812kb)
You can bait them into those environmental hazards by simply running around, but using Shockwave Generator will allow you to efficiently get the most benefit out of them
Mine and Bombardment are powerful tools for taking down though enemies when used correctly. Understanding how to lay them efficiently and knowing how much damage they deal will allow you to plan ahead on how and when you’ll use them
Damaging Wild Bots and Regular Bandits with 3x Mines will defeat them right away (no loot gained)
Damaging Wild Bots and Regular Bandits with Bombardment 3 times will bring them down to around 5~10% health
Damaging a Boss unit with 5x Mines will bring it down to around 5~10% health
Damaging a Boss unit with Bombardment 3 times will take away approximately 1/3 of its health
Use this data to plan ahead and choose where and how you’ll use your Gadget to get the most out of each precious charge. For example, when inside a Danger Zone you’d rather use your Mines instead of your Invisibility to easily get past a Boss that’s located on a narrow pathway because you know you might need to backtrack.
Credits to @Templar and @Noob
This strategy consists in locking the Boss into a Barrier Wall cell and make use of Bullseye’s Third Eye perk (AI Lv5), which allows him to hit through obstacles, to theoretically take any of them down safely
video Bullseye vs Mega Chainer 320p (907kb)
Bullseye + Barrier Wall vs Mega Chainer 640p (3,41MB)
P.s.: Of course, there are simpler ways of cheesing specific Boss fights, like using Frosty and Dune bug against melee Bosses, but that alone wouldn’t guarantee a win in most cases since the majority of them have tools to either disable your Bots (e.g. Super Virus’s Immobilize and Hack effects) or to quickly close the gap (e.g. Super K.O.’s speed boost and Mega Chainer’s hooks)
Credits: Echio